On the other hand, he also stated it's possible it could be done by the end of next year, but the extensive catalog of fan-made content for CS:GO makes that unlikely. McVickers suggested there would have to be extensive beta testing, which could set the actual transfer release back a couple of years. Valve is most concerned about the actual rollout and the presentation of the transfer, which could take some time. According to Valve's Tyler McVickers, the actual coding of the transfer is close to finished. RELATED: Counter-Strike: Global Offensive Breaks Dota 2 Concurrent Player Recordįor a while, it seemed as though the rumored Source 2 CS:GO change was canceled. However, recent information from Valve indicates that the Source 2 transfer may not be fully dead, merely delayed. The big exception to this came recently with the possible switch to Valve's Source 2 engine, as it's run on Source 1 for years. The game is set in a stable formula with few calling for huge changes.
Moments like streamer cheating scandals and new pro developments are just as big as news about changes to the game itself.īeing established for a very long time as one of the premiere multiplayer FPS experiences, sweeping changes to CS:GO are fairly uncommon these days. The game's community and competition are taken very seriously and both can be ferocious. For someone on the outside, it can be difficult to appreciate what a big deal Counter-Strike: Global Offensive is.